Desktop website UI mockup developed during Summer internship at GoodCodeClub.

GoodCodeClub

I led internal and client projects across diverse sectors, including an e-commerce marketplace, a no-code website builder, a CRM admin dashboard, and B2B manufacturing platforms. I drove the discovery and ideation process through user research, experience mapping, and the creation of mid- and high-fidelity design concepts, translating insights into clear, actionable design solutions.

Timeline
May 2023 – Jan 2024
Role
UI/UX Designer
Tool
Figma
Skills
  • Led user research through competitive analysis, persona development, and usability testing planning.
  • Created wireframes, mid- and high-fidelity prototypes, and interactive design concepts to communicate design direction.
  • Developed and refined designs through iterative feedback and close collaboration with cross-functional teams.
Projects & Contributions
Texas A&M University (TAMU)
  • Developed wireframes and low-fidelity prototypes for a web-based 3D game design program, including its onboarding page.
  • Formulated research testing questionnaires for both in-person and unmoderated remote testing.
Partial Gallery
  • Conducted an analysis of current sales retention, addressed usability issues, and proposed solutions to enhance the user experience.
  • Per client request, carried out research to broaden the target user base and developed corresponding personas.
  • Created wireframes and prototypes for redesigning the website and implementing a new instant checkout feature.
  • Designed an admin site for more organized and efficient business management.
Latitude Countertops
  • Worked on integrating their multiple sites with various features into a single, all-in-one site for customers, maintaining a cohesive UI.
St Regis Group
  • Designed a dashboard portal for their internal clients to improve the user experience, based on a user flow map and tailored to their unique business characteristics.
  • Created wireframes for the admin site.
Web Design Learning Module
  • Identified issues in the current platform and brainstormed ways to productize the platform.
Project Scope & Contributions
01

User Research

Conducted user research to uncover pain points, behaviors, and motivations. Synthesized findings into actionable insights that informed product strategy and guided design decisions.

Personas created during Summer internship at GoodCodeClub
02

Visual Design

Developed visual direction and branding systems to strengthen product identity, enhance clarity, and communicate brand value across all touchpoints.

Brand identity system for Kindervillage, a family-oriented community brand. Showcases logo variations with friendly rounded forms, a warm and balanced color palette, typography exploration, and lifestyle imagery highlighting care, creativity, and togetherness.
03

Wireframes & Prototypes

Designed and prototyped system-level experiences across B2B and B2C products with a focus on clarity, scalability, and developer collaboration. Worked on no-code builders, educational interfaces, and intelligent search systems, translating complex workflows into intuitive, modular interaction patterns.

Dashboard and campaign management interfaces for a B2B CRM platform. Includes audience analytics, email templates, campaign creation, and performance tracking screens.Mobile wireframes of a web quoting system for a B2B platform. Displays project setup, quote generation, area selection, add-ons, and summary review flows.Admin dashboard for a B2B data platform showing analytics views such as overview charts, invoices, collections, and booking summaries in table and graph formats.Mobile onboarding flow for a B2C creative platform. Shows user preference selection, theme and artist discovery, and image search personalization screens.High-fidelity designs of a no-code website builder. Displays designer and developer modes with visual and code-based editing interfaces.Interface designs for a coding education platform. Includes course dashboard, badge progress tracking, code editor views, and lesson modules.
04

Documentation & Handoff

Created detailed design documentation and specifications for seamless developer handoff. Included interaction logic, component states, and annotated UX guidelines informed by user research and usability testing.

Delivery specifications for the internal project, No-code Web Builder.
Takeaways

It was deeply rewarding to apply my academic foundation and design principles to real-world challenges. With thoughtful guidance from my manager, Chris Kim, I gained the confidence to take ownership of projects, make independent design decisions, and contribute meaningfully to the team’s goals.

What I learned

  • Strengthened my ability to define and deliver MVPs in fast-paced, iterative environments by prioritizing user impact and development feasibility.
  • Deepened my understanding of diverse user segments, applying market and behavioral insights to inform cross-industry product strategies.
  • Developed proficiency in designing interfaces that simplify complex data and workflows while maintaining clarity and usability.
  • Applied principles of consistency and accessibility to ensure cohesive, inclusive design across evolving product ecosystems.